tag:blogger.com,1999:blog-3342640173817458901.post8517234947495772979..comments2023-09-21T10:30:10.699+02:00Comments on Square Fireballs: Is Ruthless Ruffian a pointless feature?Pericohttp://www.blogger.com/profile/12414348870266960204noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-3342640173817458901.post-84054308110280845272013-10-01T03:04:27.534+02:002013-10-01T03:04:27.534+02:00Maybe houseruling in a +1 attack bonus with maces ...Maybe houseruling in a +1 attack bonus with maces for ruthless ruffians would help deal with the inferior accuracy? With a feat they can get the brutal 1 property, so I don't think the d8 damage is all that badMisterCynichttps://www.blogger.com/profile/15380708979756072169noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-28663085241415114282013-10-01T02:56:30.211+02:002013-10-01T02:56:30.211+02:00I'd also recommend also MCing ranger with Two-...I'd also recommend also MCing ranger with Two-Blade Warrior and picking up multi-attack powers like Blade Cascade. There's no per turn limit on the ruthless ruffian bonus, so with Hounding Assault/Executioner's Mien you can apply it every hit along with any other static bonus.MisterCynichttps://www.blogger.com/profile/15380708979756072169noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-80769876200527655782013-07-18T14:58:48.797+02:002013-07-18T14:58:48.797+02:00It does have some cool synergies when you hybridiz...It does have some cool synergies when you hybridize barbarian - for one, the other rogue builds are only really compatible with dual wielding barbarians - but I wouldn't go as far as calling it 'devastatingly effective'.<br />Unless I'm mistaken, your combo does work, and you'd be able to double up on Str bonus with your barbarian attacks. On the other hand, it's not all that much better than other damage-enhancing dailies, and the daily attack itself is Dex-based, so you probably won't want to go all out with a 20 starting score in Str. Also, keep in mind that the extra damage is much less impressive after you discount the damage loss for wielding a crappy weapon.Pericohttps://www.blogger.com/profile/12414348870266960204noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-27170162139009462002013-07-17T19:26:42.425+02:002013-07-17T19:26:42.425+02:00I found ruthless ruffian devastatingly effective f... I found ruthless ruffian devastatingly effective for a hybrid rogue barbarian. It allows barbarian two handed weapon powers, rogue sneak attacks, and way higher defenses than you would expect of a hybrid striker-striker. Barbarian has superior options for gaining consistent combat advantage thunder hawk rage being the best.<br /> How do you think the combination of taking hounding assault (the level 1 rogue daily that adds rattling keyword to all melee attacks till the end of the encounter) and using your barbarian attacks (based on strength) would work? Would you add your strength to the damage roll twice? Is there a clear rule that would deny additional strength mod damage to a strength based attack? Ruthless ruffian doesn't say it applies only to rogue attacks like sneak attack does. The build seems plenty powerful without the extra strength on strength attacks, but I cant think of a reason it shouldn't stack. Maybe it would be easier to think about a non hybrid rogue making an opportunity attack post hounding assault, wouldn't the damage on such an attack be increased by twice str modifier? Just curious what others think. Alastyrhttps://www.blogger.com/profile/03647023880903561681noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-81434863806510418632010-03-26T20:53:51.326+01:002010-03-26T20:53:51.326+01:00I like this fix, but i wish Wotc did something to ...I like this fix, but i wish Wotc did something to correct the problems you talked about. I dont mind if they simply ignore some useless feats, but not an entire class feature. I had some hopes before MP2: they did create some new powers and some lesser and greater styles give some advantages with the ruthless ruffian, but i'm still disappointed. <br />But kudos on "bat aside" - clubbing rogue need more of this!Gustavhttps://www.blogger.com/profile/09457031269164461808noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-10146065770218278112010-02-19T01:59:40.398+01:002010-02-19T01:59:40.398+01:00In one campaign, I introduced a character race cal...In one campaign, I introduced a character race called "Oni." They were allowed to use Kanabou, which were kind of like Mordenkrad but are the mace type.<br /><br />UNFORTUNATELY, that STILL doesn't let you use them with rogue powers, but I made an exception for the game. Was totally OP-a rogue wielding a bastard sword for 1d10 damage is one thing, but wielding a mordenkrad level weapon for 2d6 is another entirely. Still, it was pretty awesome.Thomashttps://www.blogger.com/profile/06501193079029723696noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-56566228748496793072009-08-29T22:55:56.873+02:002009-08-29T22:55:56.873+02:00This comment has been removed by the author.RRhttps://www.blogger.com/profile/09382782011579738610noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-18161304152945917982009-08-29T13:35:19.537+02:002009-08-29T13:35:19.537+02:00A small ruffian (halfling or gnome) would already ...A small ruffian (halfling or gnome) would already have to use his mace with both hands though. And letting ruffians take proficiency with morningstars or greatclubs could serve as a repalcement for the lack of superior maces to match rapiers.Dragatushttps://www.blogger.com/profile/02705297209615936611noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-26957689365425934402009-08-28T19:28:33.510+02:002009-08-28T19:28:33.510+02:00The idea is good, but your wording would have the ...The idea is good, but your wording would have the unintended effect of allowing the use of greatclubs and morningstars after taking the proficiency feat. Which is actually an interesting idea, though I'm not convinced about two-handed weapon wielding rogues.<br /><br />"one handed weapon from the mace group" would work just fine, though.Pericohttps://www.blogger.com/profile/12414348870266960204noreply@blogger.comtag:blogger.com,1999:blog-3342640173817458901.post-34300120734219712862009-08-28T19:15:03.845+02:002009-08-28T19:15:03.845+02:00Mind if I help with the wording?
RUTHLESS RUFFIAN...Mind if I help with the wording?<br /><br />RUTHLESS RUFFIAN: You are proficient with the club and the mace, and you can use weapons from the mace group with Sneak Attack or any rogue power that normally requires a light blade.<br /><br />When you use an attack that has the rattling keyword, or if the target is taking the attack penalty from one of your rattling powers, add your Strength modifier to the damage roll.<br /><br />When you hit with a weapon from the mace group, if the target is taking the attack penalty from one of your rattling powers, that penalty lasts until the end of your next turn (even if the attack doesn't have the rattling keyword).<br /><br /><br />How's that? I know there's no Superior Mace right now, but it doesn't hurt to include ALL mace group weaposn and think ahead.https://www.blogger.com/profile/06967328024041297599noreply@blogger.com